> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFLobbyMemberUpdateSummary

> 멤버를 대신하여 PlayFab Multiplayer 로비에 성공적으로 적용된 업데이트를 설명하는 힌트로, 변경된 속성 및 연결 상태를 나열합니다.

멤버를 대신하여 로비에 성공적으로 적용된 업데이트에 대한 힌트 모음입니다.

## 구문

```cpp theme={null}
struct PFLobbyMemberUpdateSummary {  
    PFEntityKey member;  
    bool connectionStatusUpdated;  
    uint32_t updatedMemberPropertyCount;  
    const char* const* updatedMemberPropertyKeys;  
}  
```

### 멤버

**`member`**   [PFEntityKey](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/pfentitykey_clientsdk)

업데이트를 수행한 멤버입니다.

**`connectionStatusUpdated`**   bool

멤버의 연결 상태가 업데이트되었는지 여부를 나타내는 플래그입니다.

**`updatedMemberPropertyCount`**   uint32\_t

`member`에 대해 업데이트된 멤버 속성의 수입니다.

**`updatedMemberPropertyKeys`**   const char\* const\*\
*크기 `updatedMemberPropertyCount`의 배열*

`member`에 대해 업데이트된 멤버 속성의 키입니다.

## 요구 사항

**헤더:** PFLobby.h

## 참고 항목

[PFLobby 멤버](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members)


## Related topics

- [PFLobbyGetMemberConnectionStatus](/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetmemberconnectionstatus.md)
- [PlayFab Multiplayer C++ SDK 릴리스 정보](/ko/services/playfab/multiplayer/lobby/lobby-matchmaking-sdks/lobby-and-matchmaking-release-notes.md)
- [PFMultiplayer C/C++ API 개요 - PFLobby.h](/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members.md)
- [PFLobbyUpdatedStateChange](/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyupdatedstatechange.md)
- [LobbyMemberUpdateSummary.Member](/ko/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyMemberUpdateSummary/Member.md)
