> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFLobbyMemberRemovedStateChange

> 멤버가 로비를 나갔거나 로비에서 제거되었을 때 이유와 함께 발생하는 MemberRemoved PlayFab Multiplayer 상태 변경의 세부 정보입니다.

*MemberRemoved* 상태 변경 유형과 관련된 정보입니다.

## 구문

```cpp theme={null}
struct PFLobbyMemberRemovedStateChange : PFLobbyStateChange {  
    PFLobbyHandle lobby;  
    PFEntityKey member;  
    PFLobbyMemberRemovedReason reason;  
}  
```

### 멤버

**`lobby`**   PFLobbyHandle\
*null이 아니어야 함*

새 멤버가 제거된 로비입니다.

**`member`**   [PFEntityKey](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/pfentitykey_clientsdk)

로비에서 제거된 멤버 엔터티입니다.

**`reason`**   [PFLobbyMemberRemovedReason](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbymemberremovedreason)

`member`가 로비에서 제거된 이유입니다.

## 설명

이 상태 변경은 [PFLobbyLeave()](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyleave) 및 [PFLobbyForceRemoveMember()](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyforceremovemember)와 같이 로비에서 멤버를 제거하는 모든 작업에 의해 생성됩니다. <br /><br /> 이 상태 변경이 [PFMultiplayerStartProcessingLobbyStateChanges](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayerstartprocessinglobbystatechanges)에서 제공되면 로비가 업데이트되어 멤버 목록에서 이 멤버가 제거되고 멤버의 속성이 비워집니다.

## 요구 사항

**헤더:** PFLobby.h

## 참고 항목

[PFLobby 멤버](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members)


## Related topics

- [PFLobbyForceRemoveMember](/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyforceremovemember.md)
- [PFMultiplayer C/C++ API 개요 - PFLobby.h](/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members.md)
- [PFLobbyStateChangeType](/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbystatechangetype.md)
- [PFLobbyMemberAddedStateChange](/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbymemberaddedstatechange.md)
- [PFLobbyAddMemberCompletedStateChange](/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyaddmembercompletedstatechange.md)
