> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFVariable

> PFVariable 데이터 모델입니다.

PFVariable 데이터 모델입니다.

## 구문

```cpp theme={null}
typedef struct PFVariable {  
    const char* name;  
    const char* value;  
} PFVariable;  
```

### 멤버

**`name`**   const char\*\
*null로 종료됨*

변수의 이름입니다.

**`value`**   const char\*\
*null로 종료됨*

(선택 사항) 변수의 값입니다.

## 요구 사항

**헤더:** PFTypes.h

## 참고 항목

[PFTypes 멤버](/services/playfab/api-references/c/pftypes/pftypes_members)


## Related topics

- [PFTreatmentAssignment](/ko/services/playfab/api-references/c/pftypes/structs/pftreatmentassignment.md)
- [Services C API 개요 - PFTypes.h](/ko/services/playfab/api-references/c/pftypes/pftypes_members.md)
- [ExperimentVariable](/ko/services/playfab/api-references/events/data-types/experimentvariable.md)
- [XBOX Series X|S의 Variable Rate Shading (VRS)](/ko/build/core-features/graphics/newfeatures/vrs/index.md)
- [D3D12_VARIABLE_SHADING_RATE_TIER](/ko/reference/graphics/d3d12/enums/d3d12_variable_shading_rate_tier_public.md)
