> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFEntityKey C API

> PlayFab C SDK의 PFEntityKey 데이터 모델: API 호출에서 단일 PlayFab 엔터티를 고유하게 식별하는, 엔터티 유형과 ID가 결합된 구조체입니다.

PFEntityKey 데이터 모델입니다. 단일 엔터티를 고유하게 식별하는, 엔터티 유형과 ID가 결합된 구조체입니다.

## 구문

```cpp theme={null}
typedef struct PFEntityKey {  
    const char* id;  
    const char* type;  
} PFEntityKey;  
```

### 멤버

**`id`**   const char\*\
*null로 종료됨*

엔터티의 고유 ID입니다.

**`type`**   const char\*\
*null로 종료됨*

(선택 사항) 엔터티 유형입니다. [/playfab/live-service-management/game-configuration/entities/available-built-in-entity-types.](/services/playfab/live-service-management/game-configuration/entities/available-built-in-entity-types)를 참조하세요.

## 요구 사항

**헤더:** PFTypes.h

## 함께 보기

[PFTypes 멤버](/services/playfab/api-references/c/pftypes/pftypes_members)


## Related topics

- [PFEntityKey](/ko/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PFEntityKey/PFEntityKey.md)
- [PFEntityKey.Id](/ko/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PFEntityKey/Id.md)
- [PFEntityKey.Type](/ko/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PFEntityKey/Type.md)
- [PFEntityKey class](/ko/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PFEntityKey/overview.md)
- [PFEntityKey - PlayFab Multiplayer SDK](/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/pfentitykey_clientsdk.md)
