> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFGameSaveFilesUiConflictCallback

> 충돌 콜백입니다.

충돌 콜백입니다.

## 구문

```cpp theme={null}
void PFGameSaveFilesUiConflictCallback(  
    PFLocalUserHandle localUserHandle,  
    PFGameSaveDescriptor* localGameSave,  
    PFGameSaveDescriptor* remoteGameSave,  
    void* context  
)  
```

### 매개 변수

**`localUserHandle`**   PFLocalUserHandle

TBD

**`localGameSave`**   [PFGameSaveDescriptor\*](/ko/services/playfab/api-references/c/pfgamesavefilestypes/structs/pfgamesavedescriptor)

로컬 게임 저장 데이터의 설명자입니다.

**`remoteGameSave`**   [PFGameSaveDescriptor\*](/ko/services/playfab/api-references/c/pfgamesavefilestypes/structs/pfgamesavedescriptor)

원격 게임 저장 데이터의 설명자입니다.

**`context`**   void\*<br />*optional*

콜백에 전달할 컨텍스트입니다.

### 반환 값

형식: void

TBD

## 요구 사항

**헤더:** PFGameSaveFilesUi.h

## 참고 항목

[PFGameSaveFilesUi 멤버](/ko/services/playfab/api-references/c/pfgamesavefilesui/pfgamesavefilesui_members)


## Related topics

- [PFGameSaveFilesUiConflictUserAction](/ko/services/playfab/api-references/c/pfgamesavefilesui/enums/pfgamesavefilesuiconflictuseraction.md)
- [PFGameSaveFilesSetUiConflictResponse](/ko/services/playfab/api-references/c/pfgamesavefilesui/functions/pfgamesavefilessetuiconflictresponse.md)
- [Services C API 개요 - PFGameSaveFilesUi.h](/ko/services/playfab/api-references/c/pfgamesavefilesui/pfgamesavefilesui_members.md)
- [PFGameSaveUICallbacks](/ko/services/playfab/api-references/c/pfgamesavefilesui/structs/pfgamesaveuicallbacks.md)
- [PFGameSaveFilesAddUserWithUiAsync](/ko/services/playfab/api-references/c/pfgamesavefiles/functions/pfgamesavefilesadduserwithuiasync.md)
