> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFEventPipelineTelemetryKeyConfig

> Telemetry Key 사용에 필요한 속성을 정의하는 구성 구조체입니다.

Telemetry Key 사용에 필요한 속성을 정의하는 구성 구조체입니다.

## Syntax

```cpp theme={null}
struct PFEventPipelineTelemetryKeyConfig {  
    const char* telemetryKey;  
    PFServiceConfigHandle serviceConfigHandle;  
}  
```

### Members

**`telemetryKey`**   const char\*<br />*is null-terminated*

연결된 엔터티 없이 PlayFab 이벤트 요청을 보내기 위해 만들어진 키입니다.

**`serviceConfigHandle`**   PFServiceConfigHandle

telemetry key와 함께 사용할 서비스 구성입니다.

## Requirements

**Header:** PFEventPipeline.h

## See also

[PFEventPipeline members](/services/playfab/api-references/c/pfeventpipeline/pfeventpipeline_members)


## Related topics

- [PFEventPipelineCreateTelemetryPipelineHandleWithKey](/ko/services/playfab/api-references/c/pfeventpipeline/functions/pfeventpipelinecreatetelemetrypipelinehandlewithkey.md)
- [Services C API 개요 - PFEventPipeline.h](/ko/services/playfab/api-references/c/pfeventpipeline/pfeventpipeline_members.md)
- [이벤트 파이프라인 튜토리얼](/ko/services/playfab/sdks/c/event-pipeline/eventpipeline-tutorial.md)
- [PlayFab Services SDK - 이벤트 파이프라인](/ko/services/playfab/sdks/c/event-pipeline/eventpipeline.md)
- [PFEventPipelineConfig](/ko/services/playfab/api-references/c/pfeventpipeline/structs/pfeventpipelineconfig.md)
