> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerMatchmakingServer

> XblMultiplayerMatchmakingServer

# XblMultiplayerMatchmakingServer

멀티플레이어 세션을 지원하는 매치메이킹 서버를 나타냅니다.

## Syntax

```cpp theme={null}
typedef struct XblMultiplayerMatchmakingServer {  
    XblMatchmakingStatus Status;  
    const char* StatusDetails;  
    uint32_t TypicalWaitInSeconds;  
    XblMultiplayerSessionReference TargetSessionRef;  
} XblMultiplayerMatchmakingServer  
```

### Members

*Status*\
Type: [XblMatchmakingStatus](/reference/live/xsapi-c/multiplayer_c/enums/xblmatchmakingstatus)

매치메이킹 서버의 상태입니다.

*StatusDetails*\
Type: const char\*

매치메이킹 서버의 상태 세부 정보(있는 경우)입니다.

*TypicalWaitInSeconds*\
Type: uint32\_t

일반적인 대기 시간(초)입니다.

*TargetSessionRef*\
Type: [XblMultiplayerSessionReference](/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionreference)

대상 세션에 대한 참조입니다.

## Requirements

**Header:** multiplayer\_c.h

## See also

[multiplayer\_c](/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members)


## Related topics

- [XblMatchmakingStatus](/ko/reference/live/xsapi-c/multiplayer_c/enums/xblmatchmakingstatus.md)
- [XblMultiplayerSessionRawServersJson](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionrawserversjson.md)
- [멀티플레이어 작업](/ko/services/xbox-services/multiplayer/mpsd/how-to/live-mpsd-how-tos.md)
- [XblMultiplayerSessionMatchmakingServer](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionmatchmakingserver.md)
- [XblMultiplayerSessionSetMatchmakingServerConnectionPath](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionsetmatchmakingserverconnectionpath.md)
