> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerSetTransferHandleResult

> XblMultiplayerSetTransferHandleResult

# XblMultiplayerSetTransferHandleResult

XblMultiplayerSetTransferHandleAsync 작업의 결과를 가져옵니다.

## 구문

```cpp theme={null}
HRESULT XblMultiplayerSetTransferHandleResult(  
         XAsyncBlock* async,  
         XblMultiplayerSessionHandleId* handleId  
)  
```

### 매개 변수

*async*   \_In\_\
형식: XAsyncBlock\*

이 작업에 대한 AsyncBlock입니다.

*handleId*   \_Out\_\
형식: [XblMultiplayerSessionHandleId\*](/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionhandleid)

멀티플레이어 세션 핸들 ID를 반환합니다. 이 핸들은 MPSD 전송 핸들에 대한 고유 ID를 포함합니다.

### 반환값

형식: HRESULT

이 API 작업에 대한 HRESULT 반환 코드입니다.

## 요구 사항

**헤더:** multiplayer\_c.h

**라이브러리:** Microsoft.Xbox.Services.14x.GDK.C.lib

## 함께 보기

[multiplayer\_c](/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members)


## Related topics

- [XblMultiplayerSessionHandleId](/ko/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionhandleid.md)
- [XblMultiplayerSetTransferHandleAsync](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersettransferhandleasync.md)
- [XblMultiplayerWriteSessionByHandleResult](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayerwritesessionbyhandleresult.md)
- [XblMultiplayerCreateSearchHandleResult](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayercreatesearchhandleresult.md)
- [XblMultiplayerGetSearchHandlesResult](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayergetsearchhandlesresult.md)
