> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerSessionSetMatchmakingResubmit

> XblMultiplayerSessionSetMatchmakingResubmit

# XblMultiplayerSessionSetMatchmakingResubmit

매치를 다시 제출해야 하는지 여부를 설정합니다.

## 구문

```cpp theme={null}
void XblMultiplayerSessionSetMatchmakingResubmit(  
         XblMultiplayerSessionHandle handle,  
         bool matchResubmit  
)  
```

### 매개 변수

*handle*   \_In\_\
형식: [XblMultiplayerSessionHandle](/reference/live/xsapi-c/multiplayer_c/handles/xblmultiplayersessionhandle)

멀티플레이어 세션에 대한 핸들입니다.

*matchResubmit*   \_In\_\
형식: bool

찾은 매치가 성사되지 않아 다시 제출해야 하는 경우 true로 설정합니다. 매치가 성사되어 매치메이킹 서비스가 세션을 릴리스할 수 있는 경우 false로 설정합니다.

### 반환값

형식: void

## 요구 사항

**헤더:** multiplayer\_c.h

**라이브러리:** Microsoft.Xbox.Services.14x.GDK.C.lib

## 함께 보기

[multiplayer\_c](/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members)


## Related topics

- [XblMultiplayerSessionSetMatchmakingTargetSessionConstantsJson](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionsetmatchmakingtargetsessionconstantsjson.md)
- [XblMultiplayerSessionSetMatchmakingServerConnectionPath](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionsetmatchmakingserverconnectionpath.md)
- [XblMultiplayerSessionMatchmakingServer](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionmatchmakingserver.md)
- [XblMultiplayerSessionSetSessionChangeSubscription](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionsetsessionchangesubscription.md)
- [XblMultiplayerSessionSetClosed](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionsetclosed.md)
