> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerSessionSetAllocateCloudCompute

> XblMultiplayerSessionSetAllocateCloudCompute

# XblMultiplayerSessionSetAllocateCloudCompute

이 속성이 설정되면 'cloudComputePackage' 할당이 시도됩니다.

## 구문

```cpp theme={null}
void XblMultiplayerSessionSetAllocateCloudCompute(  
         XblMultiplayerSessionHandle handle,  
         bool allocateCloudCompute  
)  
```

### 매개 변수

*handle*   \_In\_\
형식: [XblMultiplayerSessionHandle](/reference/live/xsapi-c/multiplayer_c/handles/xblmultiplayersessionhandle)

멀티플레이어 세션에 대한 핸들입니다.

*allocateCloudCompute*   \_In\_\
형식: bool

클라우드 컴퓨팅 패키지를 할당해야 하면 true, 그렇지 않으면 false입니다.

### 반환값

형식: void

## 요구 사항

**헤더:** multiplayer\_c.h

**라이브러리:** Microsoft.Xbox.Services.14x.GDK.C.lib

## 함께 보기

[multiplayer\_c](/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members)


## Related topics

- [세션 템플릿 상수](/ko/services/xbox-services/multiplayer/mpsd/concepts/live-session-template-constants.md)
- [XblMultiplayerSessionProperties](/ko/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionproperties.md)
- [XblMultiplayerSessionSetSessionChangeSubscription](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionsetsessionchangesubscription.md)
- [PartyXblManager::SetMemoryCallbacks](/ko/services/playfab/multiplayer/networking/xblreference/classes/PartyXblManager/methods/partyxblmanager_setmemorycallbacks.md)
- [XblMultiplayerSessionSetClosed](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionsetclosed.md)
