> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerSessionGetMember

> XblMultiplayerSessionGetMember

# XblMultiplayerSessionGetMember

지정한 MemberId를 가진 세션 멤버를 가져옵니다.

## 구문

```cpp theme={null}
const XblMultiplayerSessionGetMember(  
         XblMultiplayerSessionHandle handle,  
         uint32_t memberId  
)  
```

### 매개 변수

*handle*   \_In\_\
형식: [XblMultiplayerSessionHandle](/reference/live/xsapi-c/multiplayer_c/handles/xblmultiplayersessionhandle)

멀티플레이어 세션에 대한 핸들입니다.

*memberId*   \_In\_\
형식: uint32\_t

가져올 멤버의 ID입니다.

### 반환값

형식: const

멀티플레이어 세션의 멤버에 대한 포인터입니다. (읽기 전용) 반환된 포인터의 메모리는 XblMultiplayerSessionHandle 개체가 닫힐 때까지 유효합니다.

## 설명

지정한 ID를 가진 멤버가 없으면 nullptr가 반환됩니다.

## 요구 사항

**헤더:** multiplayer\_c.h

**라이브러리:** Microsoft.Xbox.Services.14x.GDK.C.lib

## 함께 보기

[multiplayer\_c](/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members)


## Related topics

- [XblMultiplayerSessionMember](/ko/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionmember.md)
- [XblMultiplayerSessionMembers](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionmembers.md)
- [XblMultiplayerSessionMemberRole](/ko/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionmemberrole.md)
- [XblMultiplayerSessionMemberStatus](/ko/reference/live/xsapi-c/multiplayer_c/enums/xblmultiplayersessionmemberstatus.md)
- [XblMultiplayerSessionMembersAccepted](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionmembersaccepted.md)
