> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerSessionConstantsSetPeerToPeerRequirements

> XblMultiplayerSessionConstantsSetPeerToPeerRequirements

# XblMultiplayerSessionConstantsSetPeerToPeerRequirements

이 임계값은 세션 내 모든 멤버 간의 각 쌍별 연결에 적용됩니다. 새 세션을 만들 때만 설정할 수 있습니다.

## 구문

```cpp theme={null}
HRESULT XblMultiplayerSessionConstantsSetPeerToPeerRequirements(  
         XblMultiplayerSessionHandle handle,  
         XblMultiplayerPeerToPeerRequirements requirements  
)  
```

### 매개 변수

*handle*   \_In\_\
형식: [XblMultiplayerSessionHandle](/reference/live/xsapi-c/multiplayer_c/handles/xblmultiplayersessionhandle)

멀티플레이어 세션에 대한 핸들입니다.

*requirements*   \_In\_\
형식: [XblMultiplayerPeerToPeerRequirements](/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayerpeertopeerrequirements)

세션의 피어-피어 요구 사항을 지정하는 개체입니다.

### 반환값

형식: HRESULT

이 API 작업에 대한 HRESULT 반환 코드입니다.

## 요구 사항

**헤더:** multiplayer\_c.h

**라이브러리:** Microsoft.Xbox.Services.14x.GDK.C.lib

## 함께 보기

[multiplayer\_c](/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members)


## Related topics

- [XblMultiplayerPeerToPeerRequirements](/ko/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayerpeertopeerrequirements.md)
- [XblMultiplayerSessionConstantsSetPeerToHostRequirements](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionconstantssetpeertohostrequirements.md)
- [XblMultiplayerPeerToHostRequirements](/ko/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayerpeertohostrequirements.md)
- [XblMultiplayerSessionConstantsSetMaxMembersInSession](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionconstantssetmaxmembersinsession.md)
- [XblMultiplayerSessionConstantsSetCapabilities](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionconstantssetcapabilities.md)
