> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerSessionConstantsSetPeerToHostRequirements

> XblMultiplayerSessionConstantsSetPeerToHostRequirements

# XblMultiplayerSessionConstantsSetPeerToHostRequirements

이 임계값은 각 호스트 후보로부터의 연결에 적용됩니다. 새 세션을 만들 때만 설정할 수 있습니다.

## 구문

```cpp theme={null}
HRESULT XblMultiplayerSessionConstantsSetPeerToHostRequirements(  
         XblMultiplayerSessionHandle handle,  
         XblMultiplayerPeerToHostRequirements requirements  
)  
```

### 매개 변수

*handle*   \_In\_\
형식: [XblMultiplayerSessionHandle](/reference/live/xsapi-c/multiplayer_c/handles/xblmultiplayersessionhandle)

멀티플레이어 세션에 대한 핸들입니다.

*requirements*   \_In\_\
형식: [XblMultiplayerPeerToHostRequirements](/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayerpeertohostrequirements)

세션의 피어-호스트 요구 사항을 지정하는 개체입니다.

### 반환값

형식: HRESULT

이 API 작업에 대한 HRESULT 반환 코드입니다.

## 요구 사항

**헤더:** multiplayer\_c.h

**라이브러리:** Microsoft.Xbox.Services.14x.GDK.C.lib

## 함께 보기

[multiplayer\_c](/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members)


## Related topics

- [XblMultiplayerPeerToHostRequirements](/ko/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayerpeertohostrequirements.md)
- [XblMultiplayerSessionConstantsSetPeerToPeerRequirements](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionconstantssetpeertopeerrequirements.md)
- [XblMultiplayerSessionSetHostDeviceToken](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionsethostdevicetoken.md)
- [XblMultiplayerManagerGameSessionSetSynchronizedHost](/ko/reference/live/xsapi-c/multiplayer_manager_c/functions/xblmultiplayermanagergamesessionsetsynchronizedhost.md)
- [XblMultiplayerManagerLobbySessionSetSynchronizedHost](/ko/reference/live/xsapi-c/multiplayer_manager_c/functions/xblmultiplayermanagerlobbysessionsetsynchronizedhost.md)
