> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerSessionChangedHandler

> XblMultiplayerSessionChangedHandler

# XblMultiplayerSessionChangedHandler

세션이 변경될 때 호출되는 콜백 메서드입니다.

## 구문

```cpp theme={null}
void XblMultiplayerSessionChangedHandler(  
         void* context,  
         XblMultiplayerSessionChangeEventArgs args  
)  
```

### 매개 변수

*context*   \_In\_opt\_\
형식: void\*

처리기에 전달할 호출자 컨텍스트입니다.

*args*   \_In\_\
형식: [XblMultiplayerSessionChangeEventArgs](/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionchangeeventargs)

처리기에 전달할 인수입니다.

### 반환값

형식: void

## 요구 사항

**헤더:** multiplayer\_c.h

**라이브러리:** Microsoft.Xbox.Services.14x.GDK.C.lib

## 함께 보기

[multiplayer\_c](/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members)


## Related topics

- [XblMultiplayerAddSessionChangedHandler](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayeraddsessionchangedhandler.md)
- [Multiplayer 세션 고급 항목](/ko/services/xbox-services/multiplayer/mpsd/concepts/live-mpsd-details.md)
- [Multiplayer Session Directory 개요](/ko/services/xbox-services/multiplayer/mpsd/live-mpsd-overview.md)
- [MPSD에서 PlayFab Multiplayer 및 MPA로 이동](/ko/services/xbox-services/multiplayer/mpsd/concepts/live-mpsd-to-mlp.md)
- [중재자 마이그레이션](/ko/services/xbox-services/multiplayer/concepts/live-migrating-an-arbiter.md)
