> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerClearActivityAsync

> XblMultiplayerClearActivityAsync

# XblMultiplayerClearActivityAsync

지정된 serviceConfigurationId에 대한 사용자의 현재 활동 세션을 지웁니다.

## Syntax

```cpp theme={null}
HRESULT XblMultiplayerClearActivityAsync(  
         XblContextHandle xblContext,  
         const char* scid,  
         XAsyncBlock* async  
)  
```

### Parameters

*xblContext*   \_In\_\
Type: [XblContextHandle](/reference/live/xsapi-c/types_c/handles/xblcontexthandle)

로컬 사용자의 XBOX live 컨텍스트입니다.

*scid*   \_In\_z\_\
Type: char\*

활동을 지울 서비스 구성 ID(SCID)입니다. SCID는 대/소문자를 구분하므로 파트너 센터에서 직접 붙여넣으세요.

*async*   \_In\_\
Type: XAsyncBlock\*

이 작업에 대한 AsyncBlock입니다.

### Return value

Type: HRESULT

이 API 작업에 대한 HRESULT 반환 코드입니다.

## Requirements

**Header:** multiplayer\_c.h

**Library:** Microsoft.Xbox.Services.14x.GDK.C.lib

## See also

[multiplayer\_c](/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members)


## Related topics

- [MPSD에서 PlayFab Multiplayer 및 MPA로 이동](/ko/services/xbox-services/multiplayer/mpsd/concepts/live-mpsd-to-mlp.md)
- [멀티플레이어 작업](/ko/services/xbox-services/multiplayer/mpsd/how-to/live-mpsd-how-tos.md)
- [XblMultiplayerActivityDeleteActivityAsync](/ko/reference/live/xsapi-c/multiplayer_activity_c/functions/xblmultiplayeractivitydeleteactivityasync.md)
- [XblMultiplayerActivityGetActivityAsync](/ko/reference/live/xsapi-c/multiplayer_activity_c/functions/xblmultiplayeractivitygetactivityasync.md)
- [XblMultiplayerActivitySetActivityAsync](/ko/reference/live/xsapi-c/multiplayer_activity_c/functions/xblmultiplayeractivitysetactivityasync.md)
