> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerAddConnectionIdChangedHandler

> XblMultiplayerAddConnectionIdChangedHandler

# XblMultiplayerAddConnectionIdChangedHandler

멀티플레이어 연결 ID가 변경되었을 때의 알림을 처리할 이벤트 핸들러를 등록합니다. 반환된 XblFunctionContext를 사용해 핸들러 등록을 해제합니다.

## Syntax

```cpp theme={null}
XblFunctionContext XblMultiplayerAddConnectionIdChangedHandler(  
         XblContextHandle xblContext,  
         XblMultiplayerConnectionIdChangedHandler* handler,  
         void* context  
)  
```

### Parameters

*xblContext*   \_In\_\
Type: [XblContextHandle](/reference/live/xsapi-c/types_c/handles/xblcontexthandle)

로컬 사용자의 XBOX live 컨텍스트입니다.

*handler*   \_In\_\
Type: XblMultiplayerConnectionIdChangedHandler\*

알림을 수신하는 콜백 함수입니다.

*context*   \_In\_opt\_\
Type: void\*

핸들러에 전달되는 호출자 컨텍스트입니다.

### Return value

Type: XblFunctionContext

이벤트에 대해 등록된 함수 컨텍스트 토큰입니다.

## Requirements

**Header:** multiplayer\_c.h

**Library:** Microsoft.Xbox.Services.14x.GDK.C.lib

## See also

[multiplayer\_c](/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members)


## Related topics

- [MPSD에서 PlayFab Multiplayer 및 MPA로 이동](/ko/services/xbox-services/multiplayer/mpsd/concepts/live-mpsd-to-mlp.md)
- [Multiplayer Session Directory 개요](/ko/services/xbox-services/multiplayer/mpsd/live-mpsd-overview.md)
- [XblMultiplayerConnectionIdChangedHandler](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayerconnectionidchangedhandler.md)
- [XblMultiplayerRemoveConnectionIdChangedHandler](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayerremoveconnectionidchangedhandler.md)
- [XblMultiplayerAddSessionChangedHandler](/ko/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayeraddsessionchangedhandler.md)
