> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblAchievementMediaAsset

> XblAchievementMediaAsset

# XblAchievementMediaAsset

도전 과제의 미디어 자산을 나타냅니다.

## Syntax

```cpp theme={null}
typedef struct XblAchievementMediaAsset {  
    const char* name;  
    XblAchievementMediaAssetType mediaAssetType;  
    const char* url;  
} XblAchievementMediaAsset  
```

### Members

*name*\
Type: const char\*

미디어 자산의 UTF-8 인코딩된 이름입니다(예: “tile01”).

*mediaAssetType*\
Type: [XblAchievementMediaAssetType](/reference/live/xsapi-c/achievements_c/enums/xblachievementmediaassettype)

미디어 자산의 형식입니다.

*url*\
Type: const char\*

미디어 자산의 UTF-8 인코딩된 URL입니다.

## Member of

[XblAchievementReward](/reference/live/xsapi-c/achievements_c/structs/xblachievementreward)\
[XblAchievement](/reference/live/xsapi-c/achievements_c/structs/xblachievement)

## Requirements

**Header:** achievements\_c.h

## See also

[achievements\_c](/reference/live/xsapi-c/achievements_c/achievements_c_members)


## Related topics

- [XblAchievementMediaAssetType](/ko/reference/live/xsapi-c/achievements_c/enums/xblachievementmediaassettype.md)
- [XblAchievementReward](/ko/reference/live/xsapi-c/achievements_c/structs/xblachievementreward.md)
- [XblAchievement](/ko/reference/live/xsapi-c/achievements_c/structs/xblachievement.md)
- [XblPresenceMediaIdType](/ko/reference/live/xsapi-c/presence_c/enums/xblpresencemediaidtype.md)
- [XblAchievementsResultGetAchievements](/ko/reference/live/xsapi-c/achievements_c/functions/xblachievementsresultgetachievements.md)
