> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# IGameInputReading::GetRacingWheelState

> IGameInputReading::GetRacingWheelState

# IGameInputReading::GetRacingWheelState

레이싱 휠의 상태를 설명하는 입력 판독의 뷰를 검색합니다.

## 구문

```cpp theme={null}
bool GetRacingWheelState(
    GameInputRacingWheelState* state
);
```

### 매개변수

*state*   \_Out\_\
형식: [GameInputRacingWheelState\*](/reference/input/gameinput/structs/gameinputracingwheelstate)

입력을 레이싱 휠로 해석한 결과입니다.

### 반환값

형식: bool

레이싱 휠 입력 해석에 성공하면 true를 반환합니다. 레이싱 휠 입력으로 인식되지 않는 입력을 읽으려고 하면 false를 반환합니다.

[Input API 개요](/build/core-features/common/input/overviews/input-overview)\
[IGameInputReading](/reference/input/gameinput/interfaces/igameinputreading/igameinputreading)

## 버전 기록

| 버전     | 변경 사항 |
| ------ | ----- |
| **v0** | 도입됨.  |


## Related topics

- [IGameInputReading::GetGamepadState](/ko/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getgamepadstate.md)
- [IGameInputReading::GetMouseState](/ko/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getmousestate.md)
- [IGameInputReading::GetKeyState](/ko/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getkeystate.md)
- [IGameInputReading::GetMotionState](/ko/reference/input/gameinput/deprecated/interfaces/igameinputreading/methods/igameinputreading_getmotionstate.md)
- [IGameInputReading::GetTouchState](/ko/reference/input/gameinput/deprecated/interfaces/igameinputreading/methods/igameinputreading_gettouchstate.md)
