> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# IGameInputReading::GetControllerButtonState

> IGameInputReading::GetControllerButtonState

# IGameInputReading::GetControllerButtonState

게임 컨트롤러에서 버튼 상태 정보를 검색합니다.

## 구문

```cpp theme={null}
uint32_t GetControllerButtonState(
    uint32_t stateArrayCount,
    bool* stateArray
);
```

### 매개변수

*stateArrayCount*   \_In\_\
형식: uint32\_t

게임 컨트롤러의 예상 버튼 개수입니다.
이 숫자는 [IGameInputReading::GetControllerButtonCount](/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getcontrollerbuttoncount)를 호출하여 검색할 수 있습니다.

[Input API 개요](/build/core-features/common/input/overviews/input-overview)\
[IGameInputReading](/reference/input/gameinput/interfaces/igameinputreading/igameinputreading)

## 버전 기록

| 버전     | 변경 사항 |
| ------ | ----- |
| **v0** | 도입됨.  |


## Related topics

- [IGameInputReading::GetControllerButtonCount](/ko/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getcontrollerbuttoncount.md)
- [IGameInputReading::GetControllerAxisState](/ko/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getcontrolleraxisstate.md)
- [IGameInputReading::GetControllerSwitchState](/ko/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getcontrollerswitchstate.md)
- [IGameInputReading::GetControllerSwitchCount](/ko/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getcontrollerswitchcount.md)
- [IGameInputReading::GetControllerAxisCount](/ko/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getcontrolleraxiscount.md)
