> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# IGameInputReading::GetControllerAxisCount

> IGameInputReading::GetControllerAxisCount

# IGameInputReading::GetControllerAxisCount

게임 컨트롤러의 축 개수를 검색합니다.

## 구문

```cpp theme={null}
uint32_t GetControllerAxisCount();
```

### 반환값

형식: uint32\_t

게임 컨트롤러의 축 개수를 반환합니다.

[GameInput 고급 항목](/build/core-features/common/input/advanced/input-advanced-topics)\
[GameInput 개요](/build/core-features/common/input/overviews/input-overview)\
[IGameInputReading](/reference/input/gameinput/interfaces/igameinputreading/igameinputreading)

## 버전 기록

| 버전     | 변경 사항 |
| ------ | ----- |
| **v0** | 도입됨.  |


## Related topics

- [IGameInputReading::GetControllerAxisState](/ko/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getcontrolleraxisstate.md)
- [IGameInputReading::GetControllerButtonCount](/ko/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getcontrollerbuttoncount.md)
- [IGameInputReading::GetControllerSwitchCount](/ko/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getcontrollerswitchcount.md)
- [IGameInputReading::GetControllerButtonState](/ko/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getcontrollerbuttonstate.md)
- [IGameInputReading::GetControllerSwitchState](/ko/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getcontrollerswitchstate.md)
