> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GetDesc1

> 보호된 리소스 세션의 설명을 검색합니다. (ID3D12ProtectedResourceSession1::GetDesc1)

보호된 리소스 세션의 설명을 검색합니다.

## 구문

```cpp theme={null}
D3D12_PROTECTED_RESOURCE_SESSION_DESC1 GetDesc1(
)
```

### 매개 변수

### 반환 값

형식: D3D12\_PROTECTED\_RESOURCE\_SESSION\_DESC1

보호된 리소스 세션을 설명하는 [D3D12\_PROTECTED\_RESOURCE\_SESSION\_DESC1](/reference/graphics/d3d12_xs/structs/d3d12_protected_resource_session_desc1)입니다.

## 요구 사항

**헤더:** d3d12\_xs.h 또는 d3d12\_x.h<br />**라이브러리:** d3d12\_xs.lib 또는 d3d12\_x.lib<br />**지원 플랫폼**: XBOX Series 콘솔 및 XBOX One 제품군

## 함께 보기

* [ID3D12ProtectedResourceSession1](/reference/graphics/d3d12/interfaces/id3d12protectedresourcesession1/id3d12protectedresourcesession1_public)


## Related topics

- [DXGI_ADAPTER_DESC2 (XBOX Series 콘솔)](/ko/reference/graphics/d3d12_xs/structs/dxgi_adapter_desc2.md)
- [DSTORAGE_QUEUE_DESC1](/ko/reference/system/dstorage/structs/dstorage_queue_desc1.md)
- [D3D12_RESOURCE_DESC1](/ko/reference/graphics/d3d12/structs/d3d12_resource_desc1_public.md)
- [D3D12_DEPTH_STENCIL_DESC1](/ko/reference/graphics/d3d12/structs/d3d12_depth_stencil_desc1_public.md)
- [D3D12_ROOT_SIGNATURE_DESC1](/ko/reference/graphics/d3d12/structs/d3d12_root_signature_desc1_public.md)
