> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# ID3D12PipelineLibrary

> 파이프라인 라이브러리를 관리합니다. 특히 개별 PSO의 로드 및 검색을 담당합니다.

파이프라인 라이브러리를 관리합니다. 특히 개별 PSO의 로드 및 검색을 담당합니다.

## 설명

[CreatePipelineLibrary](/reference/graphics/d3d12/interfaces/id3d12device1/methods/id3d12device1_createpipelinelibrary_public)의 설명 및 예제를 참조하세요.

## 요구 사항

**헤더:** d3d12\_xs.h 또는 d3d12\_x.h\
**라이브러리:** d3d12\_xs.lib 또는 d3d12\_x.lib\
**지원 플랫폼**: XBOX Series 콘솔 및 XBOX One 제품군

## 함께 보기

[핵심 인터페이스](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/direct3d-12-interfaces)

[ID3D12DeviceChild](/reference/graphics/d3d12/interfaces/id3d12devicechild/id3d12devicechild_public)

[루트 시그니처 버전 1.1](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/root-signature-version-1-1)


## Related topics

- [ID3D12PipelineLibrary1](/ko/reference/graphics/d3d12/interfaces/id3d12pipelinelibrary1/id3d12pipelinelibrary1_public.md)
- [LoadPipeline](/ko/reference/graphics/d3d12/interfaces/id3d12pipelinelibrary1/methods/id3d12pipelinelibrary1_loadpipeline_public.md)
- [CreatePipelineLibrary](/ko/reference/graphics/d3d12/interfaces/id3d12device1/methods/id3d12device1_createpipelinelibrary_public.md)
- [StorePipeline](/ko/reference/graphics/d3d12/interfaces/id3d12pipelinelibrary/methods/id3d12pipelinelibrary_storepipeline_public.md)
- [LoadComputePipeline](/ko/reference/graphics/d3d12/interfaces/id3d12pipelinelibrary/methods/id3d12pipelinelibrary_loadcomputepipeline_public.md)
