> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# EndRenderPass (XBOX Series 콘솔)

> 렌더 패스의 끝을 표시합니다.

렌더 패스의 끝을 표시합니다.

## 요구 사항

**헤더:** d3d12\_xs.h\
**라이브러리:** d3d12\_xs.lib\
**지원 플랫폼**: XBOX Series 콘솔

## 함께 보기

[BeginRenderPass](/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist4/methods/id3d12graphicscommandlist4_beginrenderpass_public)

[ID3D12GraphicsCommandList4](/reference/graphics/d3d12_xs/interfaces/ID3D12GraphicsCommandList4/id3d12graphicscommandlist4)

[렌더링](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/rendering)


## Related topics

- [BeginRenderPass (XBOX Series 콘솔)](/ko/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist4/methods/id3d12graphicscommandlist4_beginrenderpass_public.md)
- [D3D12_RENDER_PASS_FLAGS (XBOX Series consoles)](/ko/reference/graphics/d3d12/enums/d3d12_render_pass_flags_public.md)
- [D3D12_RENDER_PASS_ENDING_ACCESS](/ko/reference/graphics/d3d12/structs/d3d12_render_pass_ending_access_public.md)
- [D3D12_RENDER_PASS_ENDING_ACCESS_TYPE](/ko/reference/graphics/d3d12/enums/d3d12_render_pass_ending_access_type_public.md)
- [D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS](/ko/reference/graphics/d3d12/structs/d3d12_render_pass_ending_access_resolve_parameters_public.md)
