> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# ID3D12Fence

> 펜스를 나타내며, CPU와 하나 이상의 GPU를 동기화하는 데 사용되는 객체입니다. (ID3D12Fence)

펜스를 나타내며, CPU와 하나 이상의 GPU를 동기화하는 데 사용되는 객체입니다.

## 요구 사항

**헤더:** d3d12\_xs.h 또는 d3d12\_x.h\
**라이브러리:** d3d12\_xs.lib 또는 d3d12\_x.lib\
**지원 플랫폼**: XBOX Series 콘솔 및 XBOX One 제품군

## 함께 보기

[핵심 인터페이스](https://learn.microsoft.com/en-us/windows/win32/direct3d12/direct3d-12-interfaces)

[펜스 기반 리소스 관리](https://learn.microsoft.com/en-us/windows/win32/direct3d12/fence-based-resource-management)

[ID3D12Pageable](/reference/graphics/d3d12/interfaces/id3d12pageable/id3d12pageable_public)

[다중 엔진 동기화](https://learn.microsoft.com/en-us/windows/win32/direct3d12/user-mode-heap-synchronization)


## Related topics

- [ID3D12Fence::Signal](/ko/reference/graphics/d3d12/interfaces/id3d12fence/methods/id3d12fence_signal_public.md)
- [ID3D12Fence1](/ko/reference/graphics/d3d12/interfaces/id3d12fence1/id3d12fence1_public.md)
- [CreateFence](/ko/reference/graphics/d3d12/interfaces/id3d12device/methods/id3d12device_createfence_public.md)
- [ID3D12CommandQueue::Signal](/ko/reference/graphics/d3d12/interfaces/id3d12commandqueue/methods/id3d12commandqueue_signal_public.md)
- [SetEventOnMultipleFenceCompletion](/ko/reference/graphics/d3d12/interfaces/id3d12device1/methods/id3d12device1_seteventonmultiplefencecompletion_public.md)
