> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# D3D12_RESOURCE_BINDING_TIER

> 사용 중인 리소스 바인딩 tier를 식별합니다.

사용 중인 리소스 바인딩 tier를 식별합니다.

## 구문

```cpp theme={null}
typedef enum D3D12_RESOURCE_BINDING_TIER
{
    D3D12_RESOURCE_BINDING_TIER_1 = 1,
    D3D12_RESOURCE_BINDING_TIER_2 = 2,
    D3D12_RESOURCE_BINDING_TIER_3 = 3
} D3D12_RESOURCE_BINDING_TIER
```

## 상수

| 상수                                | 설명                                                                                                              |
| --------------------------------- | --------------------------------------------------------------------------------------------------------------- |
| D3D12\_RESOURCE\_BINDING\_TIER\_1 | Tier 1. [Hardware Tiers](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/hardware-support)를 참조하세요. |
| D3D12\_RESOURCE\_BINDING\_TIER\_2 | Tier 2. [Hardware Tiers](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/hardware-support)를 참조하세요. |
| D3D12\_RESOURCE\_BINDING\_TIER\_3 | Tier 3. [Hardware Tiers](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/hardware-support)를 참조하세요. |

## 설명

이 열거형은 [D3D12\_FEATURE\_DATA\_D3D12\_OPTIONS](/reference/graphics/d3d12/structs/d3d12_feature_data_d3d12_options_public) 구조체에서 사용됩니다.

## 요구 사항

**헤더:** d3d12\_xs.h 또는 d3d12\_x.h\
**라이브러리:** d3d12\_xs.lib 또는 d3d12\_x.lib\
**지원 플랫폼**: XBOX Series 콘솔 및 XBOX One 제품군

## 함께 보기

[Core Enumerations](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/direct3d-12-enumerations)

[Hardware Tiers](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/hardware-support)


## Related topics

- [D3D12_FEATURE_DATA_D3D12_OPTIONS](/ko/reference/graphics/d3d12/structs/d3d12_feature_data_d3d12_options_public.md)
- [D3D12_RESOURCE_HEAP_TIER](/ko/reference/graphics/d3d12/enums/d3d12_resource_heap_tier_public.md)
- [D3D12_HEAP_SERIALIZATION_TIER](/ko/reference/graphics/d3d12/enums/d3d12_heap_serialization_tier_public.md)
- [D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER](/ko/reference/graphics/d3d12/enums/d3d12_programmable_sample_positions_tier_public.md)
- [D3D12_CROSS_NODE_SHARING_TIER](/ko/reference/graphics/d3d12/enums/d3d12_cross_node_sharing_tier_public.md)
