> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GetShapeXmaParserErrorSet

> GetShapeXmaParserErrorSet

# GetShapeXmaParserErrorSet

XMA 파서 오류가 발생했는지 여부를 나타내는 플래그를 가져옵니다.

<a id="syntaxSection" />

## Syntax

```cpp theme={null}
bool GetShapeXmaParserErrorSet(  
         const SHAPE_XMA_CONTEXT* context  
)  
```

<a id="parametersSection" />

### Parameters

*context*   \_In\_\
Type: [SHAPE\_XMA\_CONTEXT](/reference/audio/shapexmacontext/structs/shape_xma_context)\*

[SHAPE\_XMA\_CONTEXT](/reference/audio/shapexmacontext/structs/shape_xma_context) 객체에 대한 포인터입니다.

<a id="retvalSection" />

### Return value

Type: bool

파서 오류가 발생한 경우 True입니다.

<a id="remarksSection" />

## Remarks

Scalable Hardware Audio Processing Engine(SHAPE)은 실시간 응답이 필요하지 않은 다양한 이벤트를 보고하기 위해 Status and Reporting Queue(SRQ)를 사용합니다.

반환 값이 true인 경우, [GetShapeXmaParserErrorStatus](/reference/audio/shapexmacontext/functions/getshapexmaparsererrorstatus)를 호출하여 오류 값을 가져오세요.

자세한 내용은 [SHAPE 개요](/build/console-features/audio/overviews/shape-overview)의 [XMA](/build/console-features/audio/overviews/shape-overview#ID4EYD) 섹션을 참조하세요.

<a id="requirementsSection" />

## Requirements

**Header:** shapexmacontext.h

**Supported platforms:** XBOX One 제품군 콘솔 및 XBOX Series 콘솔

<a id="seealsoSection" />

## See also

[ShapeXmaContext](/reference/audio/shapexmacontext/shapexmacontext_members)


## Related topics

- [GetShapeXmaParserErrorStatus](/ko/reference/audio/shapexmacontext/functions/getshapexmaparsererrorstatus.md)
- [ShapeXmaContext](/ko/reference/audio/shapexmacontext/shapexmacontext_members.md)
- [GetShapeXmaErrorSet](/ko/reference/audio/shapexmacontext/functions/getshapexmaerrorset.md)
- [GetShapeXmaErrorStatus](/ko/reference/audio/shapexmacontext/functions/getshapexmaerrorstatus.md)
- [SHAPE_XMA_CONTEXT](/ko/reference/audio/shapexmacontext/structs/shape_xma_context.md)
