> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GetShapeXmaPacketMetadata

> GetShapeXmaPacketMetadata

# GetShapeXmaPacketMetadata

내부 사용을 위해 예약되어 있습니다.

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## Syntax

```cpp theme={null}
UINT32 GetShapeXmaPacketMetadata(  
         const SHAPE_XMA_CONTEXT* context  
)  
```

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### 매개변수

*context*   \_In\_\
형식: [SHAPE\_XMA\_CONTEXT](/reference/audio/shapexmacontext/structs/shape_xma_context)\*

내부 사용을 위해 예약되어 있습니다.

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### 반환 값

형식: UINT32

내부 사용을 위해 예약되어 있습니다.

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## 요구 사항

**헤더:** shapexmacontext.h

**지원 플랫폼:** XBOX One 제품군 콘솔 및 XBOX Series 콘솔

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## 참고 항목

[ShapeXmaContext](/reference/audio/shapexmacontext/shapexmacontext_members)


## Related topics

- [ShapeXmaContext](/ko/reference/audio/shapexmacontext/shapexmacontext_members.md)
- [SetShapeXmaPacketMetadata](/ko/reference/audio/shapexmacontext/functions/setshapexmapacketmetadata.md)
- [GetXmaPacketMetadata](/ko/reference/audio/xma2defs/functions/getxmapacketmetadata.md)
- [GetXmaPacketFrameCount](/ko/reference/audio/xma2defs/functions/getxmapacketframecount.md)
- [GetXmaPacketSkipCount](/ko/reference/audio/xma2defs/functions/getxmapacketskipcount.md)
