> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GetShapeXmaErrorStatus

> GetShapeXmaErrorStatus

# GetShapeXmaErrorStatus

현재 오류 값을 가져옵니다.

<a id="syntaxSection" />

## Syntax

```cpp theme={null}
UINT32 GetShapeXmaErrorStatus(  
         const SHAPE_XMA_CONTEXT* context  
)  
```

<a id="parametersSection" />

### 매개변수

*context*   \_In\_\
형식: [SHAPE\_XMA\_CONTEXT](/reference/audio/shapexmacontext/structs/shape_xma_context)\*

[SHAPE\_XMA\_CONTEXT](/reference/audio/shapexmacontext/structs/shape_xma_context) 객체에 대한 포인터입니다.

<a id="retvalSection" />

### 반환 값

형식: UINT32

하나 이상의 오류 값입니다.

| 오류                                                                                                            | 값  |
| ------------------------------------------------------------------------------------------------------------- | -- |
| SHAPE\_XMA\_ERROR\_STATUS\_NO\_ERROR\_OCCURRED\_ERRORSET\_IS\_0                                               | 0  |
| SHAPE\_XMA\_ERROR\_STATUS\_WRITE\_BUFFER\_INVALID\_VALIDWR\_IS\_0                                             | 1  |
| SHAPE\_XMA\_ERROR\_STATUS\_INSUFFICIENT\_WRITE\_BUFFER\_SPACE\_VALIDWR\_IS\_1                                 | 2  |
| SHAPE\_XMA\_ERROR\_STATUS\_READ\_BUFFER\_INVALID\_VALIDBUFFER\_CURRBUF\_IS\_0                                 | 4  |
| SHAPE\_XMA\_ERROR\_STATUS\_FRAME\_CROSSES\_BOUNDARY\_INTO\_INVALID\_READ\_BUFFER\_VALIDBUFFER\_CURRBUF\_IS\_0 | 8  |
| SHAPE\_XMA\_ERROR\_STATUS\_FRAME\_CROSSES\_BOTH\_READ\_BUFFER\_BOUNDARIES                                     | 16 |

<a id="remarksSection" />

## 설명

Scalable Hardware Audio Processing Engine(SHAPE)은 실시간 응답이 필요하지 않은 여러 이벤트를 보고하기 위해 Status and Reporting Queue(SRQ)를 사용합니다.

오류 발생 여부를 확인하려면 [GetShapeXmaErrorSet](/reference/audio/shapexmacontext/functions/getshapexmaerrorset)을 사용합니다.

자세한 내용은 [Overview of SHAPE](/build/console-features/audio/overviews/shape-overview)의 [XMA](/build/console-features/audio/overviews/shape-overview#ID4EYD) 섹션을 참조하세요.

<a id="requirementsSection" />

## 요구 사항

**헤더:** shapexmacontext.h

**지원 플랫폼:** XBOX One 제품군 콘솔 및 XBOX Series 콘솔

<a id="seealsoSection" />

## 참고 항목

[ShapeXmaContext](/reference/audio/shapexmacontext/shapexmacontext_members)


## Related topics

- [GetShapeXmaErrorSet](/ko/reference/audio/shapexmacontext/functions/getshapexmaerrorset.md)
- [SHAPE_XMA_CONTEXT](/ko/reference/audio/shapexmacontext/structs/shape_xma_context.md)
- [ShapeXmaContext](/ko/reference/audio/shapexmacontext/shapexmacontext_members.md)
- [GetShapeXmaParserErrorStatus](/ko/reference/audio/shapexmacontext/functions/getshapexmaparsererrorstatus.md)
- [GetShapeXmaParserErrorSet](/ko/reference/audio/shapexmacontext/functions/getshapexmaparsererrorset.md)
