> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# SetShapeFiltVolQ

> SetShapeFiltVolQ

# SetShapeFiltVolQ

Q(품질) 계수를 설정합니다.

## Syntax

```cpp theme={null}
HRESULT SetShapeFiltVolQ(  
         SHAPE_FILTVOL_CONTEXT* context,  
         float q  
)  
```

### Parameters

*context*   \_Inout\_\
Type: [SHAPE\_FILTVOL\_CONTEXT](/reference/audio/shapefiltvolcontext/structs/shape_filtvol_context)\*

[SHAPE\_FILTVOL\_CONTEXT](/reference/audio/shapefiltvolcontext/structs/shape_filtvol_context) 객체에 대한 포인터입니다.

*q*   \
Type: float

Q 계수입니다.

### Return value

Type: HRESULT

HRESULT 성공 또는 오류 코드입니다.

## Remarks

Filter/Volume(FLTVOL) 블록은 Chamberlin 필터로 구현되어 있습니다. Q 값이 클수록 필터의 대역폭이 좁아집니다. 현재 Q 값을 가져오려면 [GetShapeFiltVolQ](/reference/audio/shapefiltvolcontext/functions/getshapefiltvolq)를 사용하세요.

필터링 동작은 XAudio2의 동작과 동일하도록 설계되었습니다.

자세한 내용은 [SHAPE 개요](/build/console-features/audio/overviews/shape-overview)의 [필터/볼륨 블록(FLTVOL)](/build/console-features/audio/overviews/shape-overview#ID4EBH) 섹션을 참조하세요.

## Requirements

**Header:** shapefiltvolcontext.h

**Supported platforms:** XBOX One 제품군 콘솔 및 XBOX Series 콘솔

## See also

[SetShapeFiltVolQTarget](/reference/audio/shapefiltvolcontext/functions/setshapefiltvolqtarget)\
[ShapeFiltVolContext](/reference/audio/shapefiltvolcontext/shapefiltvolcontext_members)


## Related topics

- [SetShapeFiltVolQTarget](/ko/reference/audio/shapefiltvolcontext/functions/setshapefiltvolqtarget.md)
- [GetShapeFiltVolQ](/ko/reference/audio/shapefiltvolcontext/functions/getshapefiltvolq.md)
- [ShapeFiltVolContext](/ko/reference/audio/shapefiltvolcontext/shapefiltvolcontext_members.md)
- [SetShapeFiltVolFrequency](/ko/reference/audio/shapefiltvolcontext/functions/setshapefiltvolfrequency.md)
- [SetShapeFiltVolMode](/ko/reference/audio/shapefiltvolcontext/functions/setshapefiltvolmode.md)
