> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GetShapeFiltVolMode

> GetShapeFiltVolMode

# GetShapeFiltVolMode

상태 변수 필터의 모드를 가져옵니다.

## Syntax

```cpp theme={null}
SHAPE_FILTER_MODE GetShapeFiltVolMode(  
         const SHAPE_FILTVOL_CONTEXT* context  
)  
```

### Parameters

*context*   \_In\_\
Type: [SHAPE\_FILTVOL\_CONTEXT](/reference/audio/shapefiltvolcontext/structs/shape_filtvol_context)\*

[SHAPE\_FILTVOL\_CONTEXT](/reference/audio/shapefiltvolcontext/structs/shape_filtvol_context) 객체에 대한 포인터입니다.

### Return value

Type: SHAPE\_FILTER\_MODE

[SHAPE\_FILTER\_MODE](/reference/audio/shapefiltvolcontext/enums/shape_filter_mode) 열거형의 한 멤버입니다.

## Remarks

Filter/Volume(FLTVOL) 블록은 Chamberlin 필터로 구현되어 있습니다. 세 가지 필터링 모드(저역 통과, 대역 통과, 고역 통과)와 바이패스 모드를 제공합니다. 모드를 변경하려면 [SetShapeFiltVolMode](/reference/audio/shapefiltvolcontext/functions/setshapefiltvolmode)를 사용하세요.

필터링 동작은 XAudio2의 동작과 동일하도록 설계되었습니다.

자세한 내용은 [SHAPE 개요](/build/console-features/audio/overviews/shape-overview)의 [필터/볼륨 블록(FLTVOL)](/build/console-features/audio/overviews/shape-overview#ID4EBH) 섹션을 참조하세요.

## Requirements

**Header:** shapefiltvolcontext.h

**Supported platforms:** XBOX One 제품군 콘솔 및 XBOX Series 콘솔

## See also

[ShapeFiltVolContext](/reference/audio/shapefiltvolcontext/shapefiltvolcontext_members)


## Related topics

- [SHAPE_FILTER_MODE](/ko/reference/audio/shapefiltvolcontext/enums/shape_filter_mode.md)
- [SetShapeFiltVolMode](/ko/reference/audio/shapefiltvolcontext/functions/setshapefiltvolmode.md)
- [ShapeFiltVolContext](/ko/reference/audio/shapefiltvolcontext/shapefiltvolcontext_members.md)
- [GetShapeFiltVolQ](/ko/reference/audio/shapefiltvolcontext/functions/getshapefiltvolq.md)
- [GetShapeFiltVolQTarget](/ko/reference/audio/shapefiltvolcontext/functions/getshapefiltvolqtarget.md)
