> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GetShapeEqCompLogGain

> GetShapeEqCompLogGain

# GetShapeEqCompLogGain

컴프레서의 로그 게인 모드를 가져옵니다.

## Syntax

```cpp theme={null}
SHAPE_EQCOMP_LOG_GAIN GetShapeEqCompLogGain(  
         const SHAPE_EQCOMP_CONTEXT* context  
)  
```

### Parameters

*context*   \_In\_\
Type: [SHAPE\_EQCOMP\_CONTEXT\*](/reference/audio/shapeeqcompcontext/structs/shape_eqcomp_context)

`SHAPE_EQCOMP_CONTEXT` 객체에 대한 포인터입니다.

### Return value

Type: [SHAPE\_EQCOMP\_LOG\_GAIN](/reference/audio/shapeeqcompcontext/enums/shape_eqcomp_log_gain)

`SHAPE_EQCOMP_LOG_GAIN` 열거형의 멤버입니다.

## Remarks

어택(attack) 및 릴리스(release) 값은 임계값을 초과하거나 그 아래로 떨어지는 신호에 대해 컴프레서가 출력 게인을 얼마나 빠르게 변화시켜야 하는지 지정합니다. 이러한 조정은 선형이거나 로그 기반일 수 있습니다.

자세한 내용은 [Overview of SHAPE](/build/console-features/audio/overviews/shape-overview)의 [Equalization and compression](/build/console-features/audio/overviews/shape-overview#ID4ECF)을 참조하십시오.

## Requirements

**Header:** shapeeqcompcontext.h

**Supported platforms:** XBOX One 계열 콘솔 및 XBOX Series 콘솔

## See also

[SetShapeEqCompLogGain](/reference/audio/shapeeqcompcontext/functions/setshapeeqcomploggain)\
[SHAPE\_EQCOMP\_LOG\_GAIN](/reference/audio/shapeeqcompcontext/enums/shape_eqcomp_log_gain)\
[ShapeEqCompContext](/reference/audio/shapeeqcompcontext/shapeeqcompcontext_members)


## Related topics

- [SetShapeEqCompLogGain](/ko/reference/audio/shapeeqcompcontext/functions/setshapeeqcomploggain.md)
- [SHAPE_EQCOMP_LOG_GAIN](/ko/reference/audio/shapeeqcompcontext/enums/shape_eqcomp_log_gain.md)
- [ShapeEqCompContext](/ko/reference/audio/shapeeqcompcontext/shapeeqcompcontext_members.md)
- [GetShapeEqCompGain](/ko/reference/audio/shapeeqcompcontext/functions/getshapeeqcompgain.md)
- [GetShapeEqCompGainReduction](/ko/reference/audio/shapeeqcompcontext/functions/getshapeeqcompgainreduction.md)
