> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyNetworkDestroyedStateChange

> *NetworkDestroyed* 型の状態変更固有の情報。

*NetworkDestroyed* 型の状態変更固有の情報。

## 構文

```cpp theme={null}
struct PartyNetworkDestroyedStateChange : PartyStateChange {  
    PartyDestroyedReason reason;  
    PartyError errorDetail;  
    PartyNetwork* network;  
}  
```

### メンバー

**`reason`**   [PartyDestroyedReason](/services/playfab/multiplayer/networking/reference/enums/partydestroyedreason)

ネットワークが破棄された理由を示します。

**`errorDetail`**   PartyError

発生する可能性のあるエラー状態に関する追加のトラブルシューティング情報を提供する診断値。

このエラー詳細の人間が判読できる形式は、[PartyManager::GetErrorMessage()](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage) を介して取得できます。

**`network`**   [PartyNetwork](/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/partynetwork)\*

破棄されたネットワーク。

## 要件

**ヘッダー:** Party.h

## 関連項目

[Party メンバー](/services/playfab/multiplayer/networking/reference/party_members)


## Related topics

- [PartyNetwork::LeaveNetwork](/ja-jp/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_leavenetwork.md)
- [PartyNetworkConfiguration](/ja-jp/services/playfab/multiplayer/networking/reference/structs/partynetworkconfiguration.md)
- [PartyLeaveNetworkCompletedStateChange](/ja-jp/services/playfab/multiplayer/networking/reference/structs/partyleavenetworkcompletedstatechange.md)
- [PartyNetwork::CreateEndpoint](/ja-jp/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_createendpoint.md)
- [PartyManager::GetNetworks](/ja-jp/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_getnetworks.md)
