> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyMutableDataBuffer

> アプリで変更できるデータ バッファー。

アプリで変更できるデータ バッファー。

## 構文

```cpp theme={null}
struct PartyMutableDataBuffer {  
    void* buffer;  
    uint32_t bufferByteCount;  
}  
```

### メンバー

**`buffer`**   void\*\
*サイズ `bufferByteCount` バイトのバッファー*

データ バッファー。

**`bufferByteCount`**   uint32\_t

バッファーのバイト単位のサイズ。

## 要件

**ヘッダー:** Party.h

## 関連項目

[Party メンバー](/services/playfab/multiplayer/networking/reference/party_members)


## Related topics

- [PartyAudioManipulationSourceStream::GetNextBuffer](/ja-jp/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getnextbuffer.md)
- [Party C/C++ API の概要](/ja-jp/services/playfab/multiplayer/networking/reference/party_members.md)
- [PartyDataBuffer](/ja-jp/services/playfab/multiplayer/networking/reference/structs/partydatabuffer.md)
- [PartyDataBuffersReturnedStateChange](/ja-jp/services/playfab/multiplayer/networking/reference/structs/partydatabuffersreturnedstatechange.md)
- [XblMutableRoleSettings](/ja-jp/reference/live/xsapi-c/multiplayer_c/enums/xblmutablerolesettings.md)
