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# PartyInvitation::GetInvitationConfiguration

> この招待の構成を取得します。

この招待の構成を取得します。

## 構文

```cpp theme={null}
PartyError GetInvitationConfiguration(  
    const PartyInvitationConfiguration** configuration  
)  
```

### パラメーター

**`configuration`**   [PartyInvitationConfiguration\*\*](/services/playfab/multiplayer/networking/reference/structs/partyinvitationconfiguration)\
*ライブラリ割り当ての出力*

この招待の出力構成。

### 戻り値

PartyError

呼び出しが成功した場合は `c_partyErrorSuccess`、それ以外の場合はエラー コード。エラー コードの人間が読める形式は、[PartyManager::GetErrorMessage()](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage) で取得できます。

## 解説

[PartyInvitationConfiguration](/services/playfab/multiplayer/networking/reference/structs/partyinvitationconfiguration) のメモリと、それが参照するすべてのメモリは、招待オブジェクトの有効期間中有効です。

## 要件

**ヘッダー:** Party.h

## 関連項目

[PartyInvitation](/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/partyinvitation)\
[PartyInvitationConfiguration](/services/playfab/multiplayer/networking/reference/structs/partyinvitationconfiguration)


## Related topics

- [PartyInvitationConfiguration](/ja-jp/services/playfab/multiplayer/networking/reference/structs/partyinvitationconfiguration.md)
- [PartyManager::SerializeNetworkDescriptor](/ja-jp/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_serializenetworkdescriptor.md)
- [PartyNetwork::GetNetworkDescriptor](/ja-jp/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getnetworkdescriptor.md)
- [PartyInvitation](/ja-jp/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/partyinvitation.md)
- [PartyInvitation::GetCustomContext](/ja-jp/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/methods/partyinvitation_getcustomcontext.md)
