> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Lobby.ConnectionString

> Lobby.ConnectionString

# Lobby.ConnectionString プロパティ

ロビーに関連付けられている既定の接続文字列を取得します。

```csharp theme={null}
public string ConnectionString { get; }
```

## 戻り値

ロビーに関連付けられている既定の接続文字列。

## 注釈

このロビー オブジェクトが [`CreateAndJoinLobby`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/CreateAndJoinLobby) を呼び出して作成された場合、[`ProcessLobbyStateChanges`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/ProcessLobbyStateChanges) が成功した [`OnLobbyCreateAndJoinCompleted`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyCreateAndJoinCompleted) を提供するまで、このメソッドは null を返します。このロビー オブジェクトが [`JoinLobby`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/JoinLobby) を呼び出して作成された場合、[`ProcessLobbyStateChanges`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/ProcessLobbyStateChanges) が成功した [`OnLobbyJoinCompleted`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyJoinCompleted) を提供するまで、このメソッドは null を返します。

## 関連項目

* class [Lobby](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/overview)
* namespace [PlayFab.Multiplayer](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference)


## Related topics

- [LobbySearchResult.ConnectionString](/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbySearchResult/ConnectionString.md)
- [PFLobbyGetConnectionString](/ja-jp/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetconnectionstring.md)
- [Integrate Party with Lobby using Multiplayer SDK](/ja-jp/services/playfab/multiplayer/networking/party-lobby-integration.md)
- [PFLobbyInviteReceivedStateChange](/ja-jp/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyinvitereceivedstatechange.md)
- [PlayFabMultiplayer.JoinLobby](/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/JoinLobby.md)
