> ## Documentation Index
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> Use this file to discover all available pages before exploring further.

# PFGameSaveFilesUiActiveDeviceContentionCallback

> アクティブ デバイスの競合コールバック。

アクティブ デバイスの競合コールバック。

## 構文

```cpp theme={null}
void PFGameSaveFilesUiActiveDeviceContentionCallback(  
    PFLocalUserHandle localUserHandle,  
    PFGameSaveDescriptor* localGameSave,  
    PFGameSaveDescriptor* remoteGameSave,  
    void* context  
)  
```

### パラメーター

**`localUserHandle`**   PFLocalUserHandle

ローカル ユーザー ハンドル。

**`localGameSave`**   [PFGameSaveDescriptor\*](/ja-jp/services/playfab/api-references/c/pfgamesavefilestypes/structs/pfgamesavedescriptor)

ローカルのセーブ ゲームの記述子。

**`remoteGameSave`**   [PFGameSaveDescriptor\*](/ja-jp/services/playfab/api-references/c/pfgamesavefilestypes/structs/pfgamesavedescriptor)

リモートのセーブ ゲームの記述子。

**`context`**   void\*<br />*optional*

コールバックに渡すコンテキスト。

### 戻り値

型: void

TBD

## 要件

**ヘッダー:** PFGameSaveFilesUi.h

## 関連項目

[PFGameSaveFilesUi メンバー](/ja-jp/services/playfab/api-references/c/pfgamesavefilesui/pfgamesavefilesui_members)


## Related topics

- [PFGameSaveFilesUiActiveDeviceContentionUserAction](/ja-jp/services/playfab/api-references/c/pfgamesavefilesui/enums/pfgamesavefilesuiactivedevicecontentionuseraction.md)
- [PFGameSaveFilesSetUiActiveDeviceContentionResponse](/ja-jp/services/playfab/api-references/c/pfgamesavefilesui/functions/pfgamesavefilessetuiactivedevicecontentionresponse.md)
- [Services C API overview - PFGameSaveFilesUi.h](/ja-jp/services/playfab/api-references/c/pfgamesavefilesui/pfgamesavefilesui_members.md)
- [PFGameSaveUICallbacks](/ja-jp/services/playfab/api-references/c/pfgamesavefilesui/structs/pfgamesaveuicallbacks.md)
- [PFGameSaveFilesAddUserWithUiAsync](/ja-jp/services/playfab/api-references/c/pfgamesavefiles/functions/pfgamesavefilesadduserwithuiasync.md)
