> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XGameRuntimeTypes

> XGameRuntimeTypes

# XGameRuntimeTypes

XGameRuntimeTypes API のリファレンス資料。

## Structures

| Structure                                                        | Description             |
| ---------------------------------------------------------------- | ----------------------- |
| [XColor](/reference/system/xgameruntimetypes/structs/xcolor)     | ARGB カラーを指定します。         |
| [XVersion](/reference/system/xgameruntimetypes/structs/xversion) | 4 つの部分から成るバージョン番号を表します。 |

## Conceptual documentation

* [Microsoft Game Development Kit introduction](https://learn.microsoft.com/gaming/gdk/docs/gdk-dev/intro/introduction)
* [Time-sensitive threads](https://learn.microsoft.com/gaming/gdk/docs/gdk-dev/console-dev/overviews/threads/time-sensitive-threads)
* [Using C# wrappers for GDK APIs in your Unity project](https://learn.microsoft.com/gaming/gdk/docs/gdk-dev/pc-dev/tutorials/get-started-with-unity-pc/features/gdk-unity-api-wrappers)

## See also

[System API reference](/reference/system/gc-reference-system-toc)


## Related topics

- [XVersion](/ja-jp/reference/system/xgameruntimetypes/structs/xversion.md)
- [XColor](/ja-jp/reference/system/xgameruntimetypes/structs/xcolor.md)
- [システム API リファレンス](/ja-jp/reference/system/gc-reference-system-toc.md)
- [XGameRuntimeOptions](/ja-jp/reference/system/xgameruntimeinit/Structures/xgameruntimeoptions.md)
- [XGameRuntimeInitialize](/ja-jp/reference/system/xgameruntimeinit/functions/xgameruntimeinitialize.md)
