> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# IGameInputReading::GetInputKind

> IGameInputReading::GetInputKind

# IGameInputReading::GetInputKind

読み取りに関連付けられている入力の種類を取得します。

## 構文

```cpp theme={null}
GameInputKind GetInputKind();
```

### 戻り値

型: GameInputKind

[Input API の概要](/build/core-features/common/input/overviews/input-overview)\
[IGameInputReading](/reference/input/gameinput/interfaces/igameinputreading/igameinputreading)\
[GameInputKind](/reference/input/gameinput/enums/gameinputkind)

## バージョン履歴

| バージョン  | 変更点 |
| ------ | --- |
| **v0** | 導入。 |


## Related topics

- [IGameInputReading::GetGamepadState](/ja-jp/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getgamepadstate.md)
- [GameInputKind](/ja-jp/reference/input/gameinput/enums/gameinputkind.md)
- [IGameInputReading::GetMouseState](/ja-jp/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getmousestate.md)
- [IGameInputReading::GetSequenceNumber](/ja-jp/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getsequencenumber.md)
- [IGameInput::GetNextReading](/ja-jp/reference/input/gameinput/interfaces/igameinput/methods/igameinput_getnextreading.md)
