> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Access GDK resources and downloads

> Where to find the GDK download, secure documentation, samples, dev forums, and other Partner Center resources after ID@XBOX onboarding is complete.

After you onboard your organization to ID\@XBOX and Partner Center, you can access these secure resources with your Microsoft Entra credentials. This page lists where to get help and support, download the GDK, reach the developer forums, and engage Microsoft engineering teams.

## Get help and support

If you need help or developer support, use these channels:

* **GDK developer forum:** Post questions and report issues to the XBOX team at [aka.ms/gdkforum](https://aka.ms/gdkforum).
* **Partner Center support:** Open a support ticket from the [Partner Center dashboard](https://partner.microsoft.com/dashboard) for account, publishing, and certification help.
* **XBOX Game Development Home:** Browse secure documentation and support resources at [aka.ms/xgd](https://aka.ms/xgd).
* **Advanced Technology Group (ATG):** Request deep-dive engineering help for shipping titles. See [ATG engagement](#advanced-technology-group-atg-engagement).

## Primary destinations

<CardGroup cols={2}>
  <Card title="XBOX Game Development Home" icon="house" href="https://aka.ms/xgd">
    Central hub for downloads, docs, and dev kit ordering.
  </Card>

  <Card title="GDK download" icon="download" href="/home/setup-install/download-install">
    Get the latest XBOX GDK and XBOX extensions (GXDK).
  </Card>

  <Card title="GDK developer forum" icon="comments" href="https://aka.ms/gdkforum">
    Get help and support. Ask questions and report issues to the XBOX team.
  </Card>

  <Card title="Partner Center" icon="building" href="https://partner.microsoft.com/dashboard">
    Manage your titles, sandboxes, packages, certification, and store listings.
  </Card>
</CardGroup>

## Samples

The XBOX GDK Samples repository on GitHub contains:

* Public samples for Win32 and PC GDK development: [github.com/microsoft/XBOX-GDK-Samples](https://github.com/microsoft/Xbox-GDK-Samples).
* Secure (NDA) samples that target XBOX console-specific features such as D3D12.x, GameInput XBOX extensions, and XMemAlloc. These are available through your XBOX Game Development Home portal.

## Tools

| Tool                                                                     | Use                                                   |
| ------------------------------------------------------------------------ | ----------------------------------------------------- |
| [PIX for Windows](/tools/tools-pc/pix-for-windows)                       | GPU and CPU profiling on Windows.                     |
| [WDApp](/tools/tools-console/console_commandlinetools/wdapp)             | Deploy and test MSIXVC packages on a PC.              |
| [PC Sandbox Switcher](/tools/tools-services/live-pc-sandbox-switcher)    | Switch your local PC between XBOX services sandboxes. |
| [Trace Analyzer](/tools/tools-services/live-trace-analyzer)              | Inspect XBOX services and Gaming Runtime traces.      |
| [Test Account Tool](/services/xbox-services/develop/test-accounts/index) | Provision sandbox test accounts.                      |

## Hardware

| Resource                | Description                                 |
| ----------------------- | ------------------------------------------- |
| XBOX Series X Dev Kit   | Hardware spec, deployment, and debug NIC.   |
| XBOX Series X\|S retail | Production hardware specs and capabilities. |
| 10 GbE Debug NIC        | High-throughput deployment configuration.   |

## Advanced Technology Group (ATG) engagement

XBOX's Advanced Technology Group (ATG) is the team of platform engineers that consults directly with shipping titles on systems and graphics deep dives. ATG offers engagement to titles that are committed to shipping on XBOX and willing to share build access. Complete two checklists to start the conversation:

* **ATG Systems Engagement Checklist:** Covers your title's threading model, memory budget, PLM behavior, audio architecture, and target platforms.
* **ATG Graphics Engagement Checklist:** Covers your renderer architecture, target frame budget, use of XBOX Series X|S console features (DirectStorage, mesh shaders, sampler feedback, VRS, XDXR), and Series S plan.

Submit both checklists through your Partner Center contact or your account manager.

## Next steps

<Card title="Set up your organization" icon="arrow-right" href="/home/onboarding-access/setup-organization">
  Connect Entra ID to Partner Center and add your team.
</Card>

## See also

* [GDK glossary](/home/glossary): Full term definitions.


## Related topics

- [Build and run your first console title with GDKX](/home/build-first-title/first-console-title-walkthrough.md)
- [XBOX Partner Onboarding for access and publishing](/home/onboarding.md)
- [Create a game package and upload it in Partner Center](/publishing/game-publishing/tutorial-xbox-managed/how-to-create-a-package.md)
- [Localization of packaged resources](/build/game-principles/localization/localization-of-packaged-resources.md)
- [Set up your organization in Partner Center](/home/onboarding-access/setup-organization.md)
