> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# D3D12XBOX_EXTENDED_GRAPHICS_PIPELINE_STATE_DESC

> Description de l'état du pipeline graphique étendu.

Description de l'état du pipeline graphique étendu.

## Syntaxe

```cpp theme={null}
typedef struct D3D12XBOX_EXTENDED_GRAPHICS_PIPELINE_STATE_DESC {  
    D3D12XBOX_EXTENDED_GRAPHICS_PIPELINE_STATE_TYPE Type;  
    union  
    {  
        D3D12XBOX_PIXEL_SHADER_OPTIONS_DESC PixelShaderOptions;  
        D3D12XBOX_DEPTH_STENCIL_OPTIONS_DESC DepthStencilOptions;  
        D3D12XBOX_GRAPHICS_SHADER_LIMITS_DESC ShaderLimitsDesc;  
        D3D12XBOX_TESSELLATION_PARAMETERS_DESC TessellationParameters;  
    };  
} D3D12XBOX_EXTENDED_GRAPHICS_PIPELINE_STATE_DESC  
```

### Membres

*Type*\
Type : [D3D12XBOX\_EXTENDED\_GRAPHICS\_PIPELINE\_STATE\_TYPE](/fr/reference/graphics/d3d12_x/enums/d3d12xbox_extended_graphics_pipeline_state_type)

Spécifie comment le reste de cette structure doit être interprété.

*PixelShaderOptions*\
Type : [D3D12XBOX\_PIXEL\_SHADER\_OPTIONS\_DESC](/fr/reference/graphics/d3d12_x/structs/d3d12xbox_pixel_shader_options_desc)

Spécifie les options du nuanceur de pixels.

*DepthStencilOptions*\
Type : [D3D12XBOX\_DEPTH\_STENCIL\_OPTIONS\_DESC](/fr/reference/graphics/d3d12_x/structs/d3d12xbox_depth_stencil_options_desc)

Spécifie les options de profondeur-gabarit.

*ShaderLimitsDesc*\
Type : [D3D12XBOX\_GRAPHICS\_SHADER\_LIMITS\_DESC](/fr/reference/graphics/d3d12_x/structs/d3d12xbox_graphics_shader_limits_desc)

Spécifie les limites du nuanceur.

*TessellationParameters*\
Type : [D3D12XBOX\_TESSELLATION\_PARAMETERS\_DESC](/fr/reference/graphics/d3d12_x/structs/d3d12xbox_tessellation_parameters_desc)

Spécifie les paramètres de tessellation.

## Configuration requise

**En-tête :** d3d12\_x.h

**Plateformes prises en charge :** famille XBOX One

## Voir aussi

[d3d12\_x](/fr/reference/graphics/d3d12_x/d3d12_x_members)


## Related topics

- [Répertoire des rubriques NDA : liens actifs vers Microsoft Learn](/fr/nda/nda-topic-directory.md)
- [D3D12_COMPUTE_PIPELINE_STATE_DESC](/fr/reference/graphics/d3d12/structs/d3d12_compute_pipeline_state_desc_public.md)
- [D3D12_PIPELINE_STATE_STREAM_DESC](/fr/reference/graphics/d3d12/structs/d3d12_pipeline_state_stream_desc_public.md)
- [CreateGraphicsPipelineState](/fr/reference/graphics/d3d12/interfaces/id3d12device/methods/id3d12device_creategraphicspipelinestate_public.md)
- [LoadPipeline](/fr/reference/graphics/d3d12/interfaces/id3d12pipelinelibrary1/methods/id3d12pipelinelibrary1_loadpipeline_public.md)
