> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# D3D12_FEATURE_DATA_SERIALIZATION

> Indique le niveau de prise en charge de la sérialisation de tas.

Indique le niveau de prise en charge de la sérialisation de tas.

## Syntaxe

```cpp theme={null}
typedef struct D3D12_FEATURE_DATA_SERIALIZATION
{
    UINT NodeIndex;
    D3D12_HEAP_SERIALIZATION_TIER HeapSerializationTier;
} D3D12_FEATURE_DATA_SERIALIZATION
```

### Membres

*NodeIndex*\
Type : UINT

Champ d'entrée indiquant l'index de l'adaptateur à interroger.

*HeapSerializationTier*\
Type : D3D12\_HEAP\_SERIALIZATION\_TIER

Champ de sortie indiquant le niveau de prise en charge de la sérialisation de tas.

## Remarques

## Configuration requise

**En-tête :** d3d12\_xs.h ou d3d12\_x.h\
**Bibliothèque :** d3d12\_xs.lib ou d3d12\_x.lib\
**Plateformes prises en charge** : consoles XBOX Series et famille XBOX One

## Voir aussi


## Related topics

- [D3D12_FEATURE](/fr/reference/graphics/d3d12/enums/d3d12_feature_public.md)
- [D3D12_HEAP_SERIALIZATION_TIER](/fr/reference/graphics/d3d12/enums/d3d12_heap_serialization_tier_public.md)
- [D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_SERIALIZATION_DESC (consoles XBOX Series)](/fr/reference/graphics/d3d12/structs/d3d12_raytracing_acceleration_structure_postbuild_info_serialization_desc_public.md)
- [D3D12_FEATURE_DATA_D3D12_OPTIONS](/fr/reference/graphics/d3d12/structs/d3d12_feature_data_d3d12_options_public.md)
- [D3D12_FEATURE_DATA_D3D12_OPTIONS5](/fr/reference/graphics/d3d12/structs/d3d12_feature_data_d3d12_options5_public.md)
