> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_TOOLS_VISUALIZATION_HEADER (consoles XBOX Series)

> Décrit la disposition en mémoire GPU d'une visualisation de structure d'accélération.

Décrit la disposition en mémoire GPU d'une visualisation de structure d'accélération.

## Syntaxe

```cpp theme={null}
typedef struct D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_TOOLS_VISUALIZATION_HEADER
{
    D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE Type;
    UINT NumDescs;
} D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_TOOLS_VISUALIZATION_HEADER
```

### Membres

*Type*\
Type : D3D12\_RAYTRACING\_ACCELERATION\_STRUCTURE\_TYPE

Type de structure d'accélération.

*NumDescs*\
Type : UINT

Nombre de descriptions.

## Remarques

Cette structure fonctionne comme l'inverse des entrées d'une génération de structure d'accélération, en se concentrant sur les détails des instances ou des géométries, selon le type de structure d'accélération.

## Configuration requise

**En-tête :** d3d12\_xs.h\
**Bibliothèque :** d3d12\_xs.lib\
**Plateformes prises en charge** : consoles XBOX Series


## Related topics

- [D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION_DESC (consoles XBOX Series)](/fr/reference/graphics/d3d12/structs/d3d12_raytracing_acceleration_structure_postbuild_info_tools_visualization_desc_public.md)
- [BuildRaytracingAccelerationStructure (consoles XBOX Series)](/fr/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist4/methods/id3d12graphicscommandlist4_buildraytracingaccelerationstructure_public.md)
- [D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_SERIALIZATION_DESC (consoles XBOX Series)](/fr/reference/graphics/d3d12/structs/d3d12_raytracing_acceleration_structure_postbuild_info_serialization_desc_public.md)
- [D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER](/fr/reference/graphics/d3d12/structs/d3d12_serialized_raytracing_acceleration_structure_header_public.md)
- [D3D12_RAYTRACING_GEOMETRY_DESC (consoles XBOX Series)](/fr/reference/graphics/d3d12/structs/d3d12_raytracing_geometry_desc_public.md)
