> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GetDesc1

> Récupère une description de la session de ressources protégées. (ID3D12ProtectedResourceSession1::GetDesc1)

Récupère une description de la session de ressources protégées.

## Syntaxe

```cpp theme={null}
D3D12_PROTECTED_RESOURCE_SESSION_DESC1 GetDesc1(
)
```

### Paramètres

### Valeur renvoyée

Type : D3D12\_PROTECTED\_RESOURCE\_SESSION\_DESC1

Structure [D3D12\_PROTECTED\_RESOURCE\_SESSION\_DESC1](/fr/reference/graphics/d3d12_xs/structs/d3d12_protected_resource_session_desc1) qui décrit la session de ressources protégées.

## Configuration requise

**En-tête :** d3d12\_xs.h ou d3d12\_x.h<br />**Bibliothèque :** d3d12\_xs.lib ou d3d12\_x.lib<br />**Plateformes prises en charge** : consoles XBOX Series et famille XBOX One

## Voir aussi

* [ID3D12ProtectedResourceSession1](/fr/reference/graphics/d3d12/interfaces/id3d12protectedresourcesession1/id3d12protectedresourcesession1_public)


## Related topics

- [DXGI_ADAPTER_DESC2 (consoles XBOX Series)](/fr/reference/graphics/d3d12_xs/structs/dxgi_adapter_desc2.md)
- [DSTORAGE_QUEUE_DESC1](/fr/reference/system/dstorage/structs/dstorage_queue_desc1.md)
- [D3D12_RESOURCE_DESC1](/fr/reference/graphics/d3d12/structs/d3d12_resource_desc1_public.md)
- [D3D12_DEPTH_STENCIL_DESC1](/fr/reference/graphics/d3d12/structs/d3d12_depth_stencil_desc1_public.md)
- [D3D12_ROOT_SIGNATURE_DESC1](/fr/reference/graphics/d3d12/structs/d3d12_root_signature_desc1_public.md)
