> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PlayFabMultiplayerManager.Get().LeaveNetwork

> Référence de PlayFabMultiplayerManager.LeaveNetwork dans le SDK Unity Party, qui déconnecte le joueur local du réseau Party actuellement rejoint.

# LeaveNetwork

Fait quitter le réseau au joueur local.

## Syntaxe

```csharp theme={null}
public void PlayFabMultiplayerManager.Get().LeaveNetwork();
```

### Paramètres

Aucun.

### Valeur retournée

Aucune.


## Related topics

- [PlayFabMultiplayerManager.Get](/fr-CA/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunityget.md)
- [PlayFabMultiplayerManager.Get().CreateAndJoinNetwork](/fr-CA/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunitycreateandjoinnetwork.md)
- [PlayFabMultiplayerManager.Get().Resume](/fr-CA/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunityresume.md)
- [PlayFabMultiplayerManager.Get().Suspend](/fr-CA/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunitysuspend.md)
- [PlayFabMultiplayerManager.Get().ResetParty](/fr-CA/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunityresetparty.md)
