> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyRemoteDeviceDestroyedStateChange

> Informations spécifiques au type de changement d'état *RemoteDeviceDestroyed*.

Informations spécifiques au type de changement d'état *RemoteDeviceDestroyed*.

## Syntaxe

```cpp theme={null}
struct PartyRemoteDeviceDestroyedStateChange : PartyStateChange {  
    PartyDevice* device;  
}  
```

### Membres

**`device`**   [PartyDevice](/fr-CA/services/playfab/multiplayer/networking/reference/classes/PartyDevice/partydevice)\*

L'appareil qui a été détruit.

## Remarques

Ce changement d'état est généré lorsque l'appareil a quitté tous les réseaux.

## Configuration requise

**En-tête :** Party.h

## Voir aussi

[Membres de Party](/fr-CA/services/playfab/multiplayer/networking/reference/party_members)


## Related topics

- [Vue d'ensemble de l'API C/C++ de Party](/fr-CA/services/playfab/multiplayer/networking/reference/party_members.md)
- [PartyStateChangeType](/fr-CA/services/playfab/multiplayer/networking/reference/enums/partystatechangetype.md)
- [PartyRemoteDeviceLeftNetworkStateChange](/fr-CA/services/playfab/multiplayer/networking/reference/structs/partyremotedeviceleftnetworkstatechange.md)
- [PartyChatControlDestroyedStateChange](/fr-CA/services/playfab/multiplayer/networking/reference/structs/partychatcontroldestroyedstatechange.md)
- [PartyInvitationDestroyedStateChange](/fr-CA/services/playfab/multiplayer/networking/reference/structs/partyinvitationdestroyedstatechange.md)
