> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyDataBuffer

> Une mémoire tampon de données.

Une mémoire tampon de données.

## Syntaxe

```cpp theme={null}
struct PartyDataBuffer {  
    const void* buffer;  
    uint32_t bufferByteCount;  
}  
```

### Membres

**`buffer`**   const void\*\
*buffer of size `bufferByteCount` bytes*

La mémoire tampon de données.

**`bufferByteCount`**   uint32\_t

La taille de la mémoire tampon, en octets.

## Configuration requise

**En-tête :** Party.h

## Voir aussi

[Membres de Party](/fr-CA/services/playfab/multiplayer/networking/reference/party_members)


## Related topics

- [PartyDataBuffersReturnedStateChange](/fr-CA/services/playfab/multiplayer/networking/reference/structs/partydatabuffersreturnedstatechange.md)
- [PartyLocalChatControl::SendText](/fr-CA/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_sendtext.md)
- [PartyAudioManipulationSourceStream::ReturnBuffer](/fr-CA/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_returnbuffer.md)
- [PartyAudioManipulationSinkStream::SubmitBuffer](/fr-CA/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSinkStream/methods/partyaudiomanipulationsinkstream_submitbuffer.md)
- [PartyLocalEndpoint::SendMessage](/fr-CA/services/playfab/multiplayer/networking/reference/classes/PartyLocalEndpoint/methods/partylocalendpoint_sendmessage.md)
