> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Lobby.ConnectionString

> Lobby.ConnectionString

# Propriété Lobby.ConnectionString

Obtient la chaîne de connexion par défaut associée au lobby.

```csharp theme={null}
public string ConnectionString { get; }
```

## Valeur de retour

Chaîne de connexion par défaut associée au lobby.

## Remarques

Si cet objet lobby a été créé en appelant [`CreateAndJoinLobby`](/fr-CA/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/CreateAndJoinLobby), cette méthode retourne null jusqu'à ce que [`ProcessLobbyStateChanges`](/fr-CA/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/ProcessLobbyStateChanges) fournisse un [`OnLobbyCreateAndJoinCompleted`](/fr-CA/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyCreateAndJoinCompleted) réussi. Si cet objet lobby a été créé en appelant [`JoinLobby`](/fr-CA/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/JoinLobby), cette méthode retourne null jusqu'à ce que [`ProcessLobbyStateChanges`](/fr-CA/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/ProcessLobbyStateChanges) fournisse un [`OnLobbyJoinCompleted`](/fr-CA/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyJoinCompleted) réussi.

## Voir aussi

* class [Lobby](/fr-CA/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/overview)
* namespace [PlayFab.Multiplayer](/fr-CA/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference)


## Related topics

- [Get Lobby](/api-reference/lobby/get-lobby.md)
- [Obtenir un lobby](/fr-CA/services/playfab/api-references/rest/multiplayer/lobby/get-lobby.md)
- [PFLobbyGetConnectionString](/fr-CA/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetconnectionstring.md)
- [PlayFabMultiplayer.JoinLobby](/fr-CA/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/JoinLobby.md)
- [PFLobbyInviteReceivedStateChange](/fr-CA/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyinvitereceivedstatechange.md)
