> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# D3D12XBOX_XDXR_STREAM_DESC (consoles XBOX Series)

> Flux d'options sous forme de jetons permettant d'ajouter et de supprimer des extensions sans modifier l'API.

Flux d'options sous forme de jetons qui permet d'ajouter et de supprimer des extensions sans modifier l'API.

## Syntaxe

```cpp theme={null}
typedef struct D3D12XBOX_XDXR_STREAM_DESC {  
    SIZE_T SizeInBytes;  
    const void* pXdxrStreamDesc;  
} D3D12XBOX_XDXR_STREAM_DESC  
```

### Membres

*SizeInBytes*\
Type : SIZE\_T

Taille en octets.

*pXdxrStreamDesc*\
Type : const void\*

Pointeur vers le flux de descriptions.

## Remarques

Consultez les exemples d'utilisation dans [BuildRaytracingAccelerationStructureBatched2X](/fr-CA/reference/graphics/d3d12_xs/interfaces/ID3D12GraphicsCommandList6/methods/id3d12graphicscommandlist6_buildraytracingaccelerationstructurebatched2x).

## Configuration requise

**En-tête :** d3d12\_xs.h\
**Bibliothèque :** d3d12\_xs.lib\
**Plateformes prises en charge** : consoles XBOX Series

## Voir aussi

[d3d12\_xs](/fr-CA/reference/graphics/d3d12_xs/d3d12_xs_members)


## Related topics

- [Diretório de tópicos NDA: links ativos do Microsoft Learn](/pt-BR/nda/nda-topic-directory.md)
- [Répertoire des rubriques NDA : liens actifs vers Microsoft Learn](/fr/nda/nda-topic-directory.md)
- [D3D12_EXPORT_DESC (XBOX Series consoles)](/reference/graphics/d3d12/structs/d3d12_export_desc_public.md)
- [D3D12_DISPATCH_RAYS_DESC (XBOX Series consoles)](/reference/graphics/d3d12/structs/d3d12_dispatch_rays_desc_public.md)
- [D3D12_RAYTRACING_GEOMETRY_DESC (XBOX Series consoles)](/reference/graphics/d3d12/structs/d3d12_raytracing_geometry_desc_public.md)
