> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# ID3D12GraphicsCommandList5 (consoles XBOX Series)

> Encapsule une liste de commandes graphiques pour le rendu. Cette interface étend ID3D12GraphicsCommandList4.

Encapsule une liste de commandes graphiques pour le rendu. Cette interface étend ID3D12GraphicsCommandList4.

## Syntaxe

```cpp theme={null}
class ID3D12GraphicsCommandList5 : public ID3D12GraphicsCommandList4  
```

## Méthodes

| Méthode | Description |
| - | - |
| [RSSetShadingRateX](/fr-CA/reference/graphics/d3d12_xs/interfaces/ID3D12GraphicsCommandList5/methods/id3d12graphicscommandlist5_rssetshadingratex) | Méthode d'extension qui permet de prendre entièrement le contrôle du matériel VRS. |

## Configuration requise

**En-tête :** d3d12\_xs.h\
**Plateformes prises en charge** : consoles XBOX Series

## Voir aussi

[d3d12\_xs](/fr-CA/reference/graphics/d3d12_xs/d3d12_xs_members)


## Related topics

- [ID3D12GraphicsCommandList7 (XBOX Series consoles)](/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist7/id3d12graphicscommandlist7_public.md)
- [D3D12_COMMAND_LIST_FLAGS (XBOX Series consoles)](/reference/graphics/d3d12/enums/d3d12_command_list_flags_public.md)
- [D3D12_DISPATCH_RAYS_DESC (XBOX Series consoles)](/reference/graphics/d3d12/structs/d3d12_dispatch_rays_desc_public.md)
- [D3D12_GLOBAL_BARRIER (XBOX Series consoles)](/reference/graphics/d3d12/structs/d3d12_global_barrier_public.md)
- [D3D12_BUFFER_BARRIER (XBOX Series consoles)](/reference/graphics/d3d12/structs/d3d12_buffer_barrier_public.md)
