> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# D3D12_MEASUREMENTS_ACTION (consoles XBOX Series)

> Référence pour D3D12_MEASUREMENTS_ACTION (consoles XBOX Series), une énumération de l'API graphique Direct3D 12 des consoles XBOX Series. Réservée ou inutilisée sur XBOX.

Non pris en charge sur XBOX.

## Syntaxe

```cpp theme={null}
typedef enum D3D12_MEASUREMENTS_ACTION    
{  
    D3D12_MEASUREMENTS_ACTION_KEEP_ALL,  
    D3D12_MEASUREMENTS_ACTION_COMMIT_RESULTS,  
    D3D12_MEASUREMENTS_ACTION_COMMIT_RESULTS_HIGH_PRIORITY,  
    D3D12_MEASUREMENTS_ACTION_DISCARD_PREVIOUS,  
} D3D12_MEASUREMENTS_ACTION  
```

## Constantes

| Constante | Description |
| - | - |
| D3D12\_MEASUREMENTS\_ACTION\_KEEP\_ALL | Non pris en charge sur XBOX. |
| D3D12\_MEASUREMENTS\_ACTION\_COMMIT\_RESULTS | Non pris en charge sur XBOX. |
| D3D12\_MEASUREMENTS\_ACTION\_COMMIT\_RESULTS\_HIGH\_PRIORITY | Non pris en charge sur XBOX. |
| D3D12\_MEASUREMENTS\_ACTION\_DISCARD\_PREVIOUS | Non pris en charge sur XBOX. |

## Configuration requise

**En-tête :** d3d12\_xs.h\
**Plateformes prises en charge** : consoles XBOX Series

## Voir aussi

[d3d12\_xs](/fr-CA/reference/graphics/d3d12_xs/d3d12_xs_members)


## Related topics

- [D3D12_BACKGROUND_PROCESSING_MODE (XBOX Series consoles)](/reference/graphics/d3d12/enums/d3d12_background_processing_mode_public.md)
- [D3D12_BARRIER_GROUP (XBOX Series consoles)](/reference/graphics/d3d12/structs/d3d12_barrier_group_public.md)
- [D3D12_WAVE_MMA_TIER (XBOX Series consoles)](/reference/graphics/d3d12_xs/enums/d3d12_wave_mma_tier_xs.md)
- [D3D12_ELEMENTS_LAYOUT (XBOX Series consoles)](/reference/graphics/d3d12/enums/d3d12_elements_layout_public.md)
- [D3D12_TEXTURE_BARRIER (XBOX Series consoles)](/reference/graphics/d3d12/structs/d3d12_texture_barrier_public.md)
